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SNOW environment art

A collection of some of the environment art I created during my time at Poppermost Productions.

I modeled and textured assets for the environments such as jumps, slopes and rails as well as designing, shaping and propping environments using CryEngines dev tools and the company in-house asset library.

At Poppermost I worked both as an environment artist as well as a hard surface artist on the game SNOW, and on in-house projects.

Rick irvine park9
Rick irvine park2
Rick irvine park1
Rick irvine park2noaa
Rick irvine park7 var2
Rick irvine park5
Rick irvine park8